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Root is a game of adventure and war in which 2 to 4 players battle for control of a vast wilderness.
This game represents the next step for the development of asymmetric game design. Each player in Root has unique capabilities and a different victory condition. Now, with the aid of gorgeous, multi-use cards, a truly asymmetric design has never been more accessible.
In Root, players drive the narrative, and the differences between each role create an unparalleled level of interaction and replayability.
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