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Another COIN entry by designer Brian Train, Tupamaro is a game about the internal war between the Tupamarus and the forces of the Uruguayan State security from 1968 to 1972 fought in Montevideo. The game is an unusual treatment in that because all the action took place inside a single large city, the map is a non-representational ‘map of attitudes’ of the people of the city of Montevideo, with an abstract troop and time scale. The guerrilla player has many subtle strategies to try while the Government player struggles to train his security forces and keep the people on his side.
Components: 100 die-cut, mounted counters, Two 17×11″ playing surfaces, Rule Book, Folio Cover and Counter Storage Bags
Game Information: Complexity: 3-4 out of 10; Solitaire Suitability: 5 out of 10; Players: 2; 2 to 4 Hours to Play; Ages 12 and Up
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