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TEETH is a tabletop roleplaying game for 3-6 people about occult criminality and monster-hunting in a cursed corner of 18th-century England.
It’s set in the Vale of Delutha remote and forbidding place of wind-blasted moors and sopping bogs, further blighted by an alchemical catastrophe some 48 years past. Such was the horror unleashed by this disaster that the Crown established a military cordon around the Vale. Few are permitted in and out. The players are among that few: they enter as Huntersspecially trained killers, trackers and academicians, whose job it is to drive back the monstrous things that lurk here, and, more importantly, ensure that the trade in occult artefacts remains unimpeded, and the English Crown’s coffers full.
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